![]() ![]() Some answers, or at the very least hints, already exist in the game. We're gonna be heading out on vacation and then we'll sit down and we'll have those discussions within EA to say, 'Well, what's next?'" ![]() "We're finishing this week, we're going to be making sure that that launch goes well and that there are as few technical issues as possible. There are ideas, that's for sure." said Ducharme when asked about a sequel to the remake. There's interest on my side and I think on Roman's side – you can see his smile – in exploring Dead Space more. "For sure, it's, it's a hope that we have. Dismembering necromorphs never gets old, and we might be looking at more stompy goodness in the future. We've come to expect this sort of thing whenever dealing with uncertain, unannounced future projects, but it's a good sign at the very least that sequels are being talked about. Naturally this is good indication that the IP is well and truly back from the dead - oddly fitting - and apparently the developers already have ideas for a sequel.Īny prospect of future Dead Space games raises one key question - from where will the developers continue the story? Will we get a remake of 2011's Dead Space 2, a sequel and proper continuation of the overall story following the cliffhanger ending of Dead Space 3's DLC, or will EA create a sequel to the Dead Space remake that diverges from the previously established story?ĭead Space senior producer Phil Ducharme and creative director Roman Campos-Oriola commented on the future of the franchise, albeit as vaguely as possible. The recently released modern remake of seminal horror classic Dead Space has been a smash hit, sweeping both critical acclaim and financial success. ![]()
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